A downloadable Tabletop RPG

Getting things done is hard. You may have many goals, but achieving them can be a challenge. It is as if monsters stand in your path, but they are unnamed and invisible. Yet, give them a name, a weapon, a story? Perhaps then it'd be easier to take them down and reap the rewards of your accomplishments.

Habit Hunts is a single-player productivity game of monster slaying. Whenever you seek to accomplish tasks, you become a Hunter, fighting against a deadly Monster. Habit Hunts uses the context of this combat as a way to push you to finish tasks, change habits, and even regularly relax. As a Hunter, you will complete tasks in order to Strike at the Monster you face. The Monster will Counter your Strikes, forcing you to relax and drink curative Potions. You can even incentivize good habits to Charge your Class Abilities and further turn the tides, but beware of bad habits that Provoke the Monster to wreak havoc.

Habit Hunts is inspired by video games like Monster Hunter: World and Path of Exile, role-playing games like Dungeons & Dragons and ROUTINES, and habit tracking systems such as Habitica.

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